Which Difficulty Should You Choose in Sonic Frontiers?

Sonic Frontiers is here, and players have started to ask which difficulty they should choose at the start of the game. So here’s the answer!

Everyone who like Sonic the Hedgehog will have fun with Sonic Frontiers, no matter their age. As a result, the game has a difficulty slider, which is a departure from the majority of AAA games. In order to clear up any misunderstandings that may have arisen, we will now provide the revised formula for the whole series. What is the optimal level of challenge for playing Sonic Frontiers, and how do the various levels of challenge vary from one another?

Sonic Frontiers – Difficulty Guide:

Here are all the details you need to know about which difficulty you should choose at the start in Sonic Frontiers:

  • The beginning of the game presents you with three different tasks to choose from.
  • It’s not too difficult, not too easy, and not too hard.
  • You are graced with the great freedom to alter them anytime you see fit.
  • Assuming that you start the game on the lower setting, all you will want to do is explore the enormous vistas that are available to you.
  • The elimination of foes and superiors won’t need much effort on your part.
  • For those who like a more straightforward narrative experience in their games, this is the path to choose.
  • The Normal difficulty setting offers a satisfying compromise between being able to follow the tale at your own pace and facing formidable foes.
  • Those who have played prior Sonic games and are used to the gameplay of open-world games will benefit the most from this installment.
  • Normal is the difficulty level you should choose if you want a more manageable challenge but still want to make significant headway in a reasonable amount of time.
  • When the difficulty is set too Hard, the adversaries you face will be much more difficult to defeat.
  • Everything, especially those in authority over you, will be in greater physical form and able to inflict more severe punishment on you.
  • If you take damage and lose rings, you will have a greater chance of losing more rings than you would on simpler levels because of this.
  • As was said before, you are free to alter the difficulty of the game at any moment you see fit.
  • It seems that the process of gaining XP and other significant progression-based parts of the game is handled in the same manner.
  • The only thing that is taken into consideration is genuine hardship, not personal growth.