Alan Wake 2, the highly anticipated sequel to the original Alan Wake game, is set to release on October 27, 2023. Developed by Remedy Entertainment and published by Epic Games Publishing, the game has garnered significant attention for its survival horror elements and intriguing storyline. Thomas Puha, Communications Director at Remedy, recently took to social media to discuss various aspects of the game’s console port, particularly focusing on the PlayStation 5’s DualSense features.
One of the standout features discussed by Puha is the game’s support for the PlayStation 5’s DualSense controller. Players will be able to “feel” the rain patter on the controller, providing an immersive experience. Additionally, each weapon in the game will offer a distinct feel on the DualSense’s trigger. For example, firing a shotgun will feel markedly different from using a crossbow. This feature is also available on the PC version of the game if players choose to use a DualSense controller. However, for those who prefer a more traditional gaming experience, these features can be turned off.
Puha emphasized the team’s focus on ensuring that Alan Wake 2 runs smoothly and looks visually stunning on console platforms. He stated that the game has been optimized for all platforms and that the development team took great care with the console versions. In terms of performance, Puha confirmed that the game would not support a 120 Hz / 40 fps mode. However, he assured fans that the console versions are of high quality, citing the game’s Saga demo in June on PS5 and the Series X and PS5 builds at their preview event as evidence of their commitment to transparency and quality.
The sequel follows best-selling thriller novelist Alan Wake, who has been trapped in an alternate dimension for 13 years. He attempts to escape this predicament by writing a horror story involving an FBI agent named Saga Anderson. The game is scheduled for release on PlayStation 5, Windows, and Xbox Series X/S.
…Thanks for the spoiler, I haven’t played the first one yet