Rainbow Six Extraction | How To Unlock, Change Threat Levels And How Can It Affect

There are a few difficulty settings in R6E. Here’s how to unlock threat levels, change them, & what are its effects in Rainbow Six Extraction

Rainbow Six: Siege is a first-person shooter (FPS) where squads take on the role of defending or attacking in a number of different scenarios.   Every map, map configuration, and map size has a unique set of objectives that requires different tactical approaches.

One thing that Rainbow Six: Siege includes is difficulty settings based on the value of your squad’s lives and equipment. This guide will show you how to unlock and change these settings, how they affect the gameplay, and what each one does.

How to Unlock Severe & Critical Difficulty Settings in Rainbow Six Extraction?

How to unlock Severe and Critical Difficulty Settings are as follows:

  • You can unlock the Severe difficulty level at level 7 of Development Milestone.
  • You can unlock the Severe difficulty level at level 11 of Development Milestone.
  • After that from leveling up, you will get ‘Threat Level’ options in the game whenever you will set up a new mission.

Change Difficulty in Rainbow Six Extraction:

  • The first step you need to do to change the difficulty is to choose a location that you want to play.
  • Then you need to click on Quick Restart.
  • Then the Threat level screen will appear in front of you for more options.
  • Now choose the difficulty you want. But remember you can’t change any of this in the middle of the game, so choose wisely.

What Each Rainbow Six Extraction Difficulty Changes too?

Changing the THreat Level will also change how many enemies will appear and what type of enemies will appear in front of you in the game. With more difficulty, your bonus XP reward will be higher too.

Here is the list of what changes with each difficulty changes in the game:


Operators Level: 1-3
Few Low-Level Archaeans
No Parasite Mutations


Operators Level: 3+
Low-Level Archaeans
Parasite Mutation Risk: 50%
+50% Objective XP


Operators Level: 6+
Full Archaean Ecosystem
Parasite Mutation Risk: 100%
+100% Objective XP


Operators Level: 8+
Full Archaean Ecosystem
Parasite Mutation Risk: 100%
+200% Objective XP