Death’s Gambit: Afterlife Update 1.0.1 Patch Notes – What’s New?

Death’s Gambit: Afterlife update 1.0.1 is now available. Here are all the changes and fixes added to this patch.

Update 1.0.1 of Death’s Gambit has been released today for PC, PS4, and Nintendo Switch. This update includes several bug fixes and other game improvements. The game was released yesterday on PC, PS4, and Nintendo Switch and this is the first patch released to fix the bugs and issues found in the game by the players. Here are the complete details of Death’s Gambit: Afterlife update 1.0.1.

Death’s Gambit: Afterlife Update 1.0.1 Patch Notes:

Here are the official patch notes of Death’s Gambit: Afterlife Update 1.0.1:

  • Crash Fixes:
    ⇒ Parrying the mage tome projectiles of the Sorun doppelganger will no longer crash the game.
    ⇒ Switching to the old main menu in the “other options” will no longer crash the game.
    ⇒ Hitting the purple orbs next to the Wraith King Tome will no longer crash the game.
    ⇒ Owl King boss cannot be aggroed and killed before his boss intro appears anymore. This could lead to a crash.
    ⇒ Forgotten Gaian no longer crashes when attacked by the tome lightning orb attacks.
    ⇒ Fixed a crash related to opening the jail cell for Grimgaud and Nymeria too quickly.
  • Soft Locks:
    ⇒ You won’t be stuck in the Y’lnoth Shadow Sorun room if you re-enter it after defeating him.
    ⇒ Bysurge can no longer knock you through a wall in the elevator shaft.
    ⇒ Can no longer cheat your way into Darkness Falls without using Crash Down.
  • Quality of Life:
    The game now has tutorial text when updating an old save file that tells you to backtrack to areas on your map where the upgrade icon is present.
  • Miscellaneous:
    Epic capes sold by the Acolyte Lizard now have the proper “cape” category in their item description.
    ⇒ The pre-order scythe animation no longer gets cut off on the third swing.
    ⇒Golden Drake-Knight won’t go beyond the relic door in Gaian’s Cradle.
    ⇒ Owl King mines won’t deal damage when destroyed with attacks or when the Owl King dies.
    ⇒ Wolf Shamans and Halberd Knights will no longer swap sprites when a shield is broken.
    ⇒ Tome air attacks now receive the damage multiplier properly from the air attack talent
    ⇒ Craftable weapons from Alistair now have stat requirements and descriptions.
    ⇒ You can now select and confirm a second class on the X Box controller
    ⇒ Endless now correctly drops Fallen Angel’s Thesis
    ⇒ On the keyboard and mouse, you can now see what the talents are when hovering over the 2nd class talent page.
    ⇒ And a few other miscellaneous fixes