Fire Emblem Engage | All of Emblem Ring Hector’s Skills

Emblem Ring Hector, the hero of The Blazing Blade, has finally arrived in Wave 2 of the Expansion for Fire Emblem Engage.

With his impressive 200 lbs of muscle, Hector brings a formidable presence to the battlefield. He offers a wide range of new skills that will be invaluable to your tanks or any unit you expect to be in the line of fire. In this article, we will take a closer look at all of Emblem Ring Hector’s skills in Fire Emblem Engage.

Fire Emblem Engage – All Hector’s Skills:

First on the list is Hector’s ability to equip the “Brave Sword”. This weapon allows Hector to make consecutive attacks without waiting for the enemy’s turn, making him an extremely powerful force in combat. The Brave Sword also has the added bonus of increasing Hector’s damage output by 5.

In addition to the Brave Sword, Hector also has access to “Lance Guard 1”. This skill reduces the damage Hector takes from lance-wielding enemies by 1. For players who prefer to use lance-wielding units in their army, this skill is invaluable in protecting those units from enemy retaliation.

Another valuable skill that Hector possesses is “Spd/Def +1”. This grants Hector a boost in both Speed and Defense, making him more difficult to hit and allowing him to attack faster. This skill is especially useful for players who want to play a more defensive role, as it helps to reduce the damage Hector takes in combat.

Next up is “Decisive Strike”. This skill allows Hector to deal 5 extra damage to his enemies if he lands a critical hit during an attack. This is an excellent addition to Hector’s arsenal, as it allows him to take out enemies quickly and efficiently.

Hector also has access to the “Detoxify” skill, which cures any poison at the start of each turn. This is a useful skill to have on hand, as poison can be a debilitating condition for any unit. With Detoxify, Hector can keep his allies healthy and continue the fight without interruption.

“Spd/Def +2” is another skill that Hector has, which increases his Speed and Defense by an additional 2 points. This further solidifies Hector’s role as a tank, making him even more difficult to hit and allowing him to attack more quickly.

Finally, “Lance Guard 2” is the last skill that Hector has in his arsenal. This skill further reduces the damage Hector takes from lance-wielding enemies by 2, making him an even better protector for your lance-wielding units.

SkillDescription
Quick RiposteIf the unit’s HP is 80% or more and foe initiates combat, the unit will always follow up (if weapon allows).
Str/Def +1Grants Str +1 and Def +1.
AdaptabilityWhen hit by a foe’s attack, grants Def +2 for a physical attack or Res +2 for a magical attack after combat. Lasts until end of battle, or until activated again.
Axe Guard 1If the foe is equipped with an axe, the unit takes 1 less damage during combat.
Str/Def +2Grants Str +2 and Def +2.
Heavy AttackWhen making a physical attack, if an equipped weapon’s Wt exceeds unit’s adds access as damage (Max +5).
Axe Guard 2If the foe is equipped with an axe, the unit takes 2 less damage during combat.
Str/Def +3Grants Str +3 and Def +3.
Axe Guard 3If the foe is equipped with an axe, the unit takes 3 less damage during combat.
Str/Def +4Grants Str +4 and Def +4.
Quick Riposte+If Unit’s HP is 60% or more and foe initiates combat, the unit will always follow up (if weapon allows).
Axe Guard 4If the foe is equipped with an axe, the unit takes 4 less damage during combat.
Str/Def +5Grants Str +5 and Def +5.
Adaptability+When hit by a foe’s attack, grants Def +3 for a physical attack or Res +3 for a magical attack after combat. Lasts until end of battle, or until activated again.
Axe Guard 5If the foe is equipped with an axe, the unit takes 5 less damage during combat.

Hector’s Synchro Skill:

SkillDescription
Quick RiposteIf the unit’s HP is 80% or more and foe initiates combat, unit will always follow up (if weapon allows).

Hector’s Engage Skill:

SkillDescription
ImpenetrableIf foe initiates combat, grants Def/Res +30% during combat.

Hector’s Engage Attack:

SkillDescription
Storm’s EyeGrants immunity to break. Foe cannot follow up. Unit follows up. Lasts 1 turn. Sword/Axe only. [Backup] Crit +20.

Emblem Ring Hector brings a lot to the table in Fire Emblem Engage. His access to the Brave Sword and various defensive skills make him an invaluable addition to any army. Whether you’re playing a defensive or offensive role, Hector is sure to bring a new level of power to your units and ensure victory on the battlefield.

In conclusion, Emblem Ring Hector brings a lot to the table in Fire Emblem Engage. His access to the Brave Sword and various defensive skills make him an invaluable addition to any army. Whether you’re playing a defensive or offensive role, Hector is sure to bring a new level of power to your units and ensure victory on the battlefield.